pathfinder2e-notes/content/mechanics/spells/Spells/Level 2/Continual Flame.md
2026-01-10 22:43:38 +01:00

1.2 KiB

name alias tags level school type traditions spelllist time pf2etime range target source duration cost traits components
Continual Flame Continual Flame
pf2e/spell
pf2e/spell/level_2
pf2e/school/evocation
pf2e/spelltype/utility
pf2e/tradition/arcane
pf2e/tradition/divine
pf2e/tradition/occult
pf2e/tradition/primal
2 evocation utility
arcane
divine
occult
primal
elemental 3 actions *⬽{ .Pathfinder }* touch 1 object Pathfinder Core Rulebook unlimited 6 gp of ruby dust
common
light
evocation
material
somatic
verbal

=this.name

==light== | ==evocation==

Source =this.source
Traditions =this.traditions
Spell List =this.spelllist
Cast =this.time | =this.components
Range =this.range; Targets =this.target
Duration =this.duration
Cost =this.cost


A magical flame springs up from the object, as bright as a torch. It doesn't need oxygen, react to water, or generate heat.
Heightened (+1) The cost increases as follows:

16 gp for 3rd level

30 gp for 4th

60 gp for 5th
120 gp for 6th
270 gp for 7th
540 gp for 8th
1,350 gp for 9th
3,350 gp for 10th.