pathfinder2e-notes/content/mechanics/spells/Spells/Level 2/Magnetic Repulsion.md
2026-01-10 22:20:08 +01:00

1.3 KiB

name alias tags level school type traditions time pf2etime source duration traits components
Magnetic Repulsion Magnetic Repulsion
pf2e/spell
pf2e/spell/level_2
pf2e/school/abjuration
pf2e/spelltype/utility
pf2e/tradition/arcane
pf2e/tradition/primal
2 abjuration utility
arcane
primal
2 actions *⬺{ .Pathfinder }* Pathfinder Secrets of Magic 1 minute
common
abjuration
somatic
verbal

=this.name

==abjuration==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Duration =this.duration


You adjust your magnetic polarity, causing metal objects to jump and shudder away from you. Attacks made with metal objects against you take a -1 status penalty, and the squares adjacent to you are difficult terrain for creatures wearing metal armor. For creatures made entirely of metal, the penalty to their attack rolls is -2 and the squares adjacent to you are greater difficult terrain.

While this spell is active, you require an additional Interact action before using a metal object (including to Strike with a metal weapon), and if you're wearing metal armor, you're Slowed 1.
Heightened (+3) The status penalty to attack rolls increases by 1.