pathfinder2e-notes/content/mechanics/spells/Spells/Level 2/Shadow Zombie.md
2026-01-10 22:43:38 +01:00

1.9 KiB

name alias tags level school type traditions time pf2etime range target source duration save basic traits components
Shadow Zombie Shadow Zombie
pf2e/spell
pf2e/spell/level_2
pf2e/school/necromancy
pf2e/spelltype/save
pf2e/tradition/arcane
pf2e/tradition/divine
pf2e/tradition/occult
2 necromancy save
arcane
divine
occult
2 actions *⬺{ .Pathfinder }* 30 feet 1 zombie of level 1 or lower Pathfinder #181: Zombie Feast varies will false
uncommon
shadow
necromancy
somatic
verbal

=this.name

==uncommon== | ==shadow== | ==necromancy==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Range =this.range; Targets =this.target
Saving Throw =this.save; Duration =this.duration


You cast a shadow over the target zombie, briefly turning it into shadowy vapor and controlling its movement. While in this vaporous state, the zombie is a minion under your control, gains resistance 8 to physical damage, and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate traits. It gains a fly Speed of 10 feet and can slip through tiny cracks. If the target is already your minion when you cast the spell, it doesn't get a saving throw and becomes vaporous for 10 minutes. If the target is not your minion, it can attempt a Will save to resist the spell. If it's already under someone else's command, the controlling creature also rolls a Will save, and the zombie uses the better result.
Critical Success The target is unaffected and is temporarily immune for 24 hours.
Success The target is unaffected.
Failure The target becomes your shadowy minion for 1 minute.
Critical Failure As failure, but for 10 minutes.

Heightened (4th) You can target a zombie of level 5 or lower.