pathfinder2e-notes/content/mechanics/spells/Spells/Level 3/Moonlight Ray.md
2026-01-10 22:43:38 +01:00

1.6 KiB

name alias tags level school type traditions time pf2etime range target source traits components
Moonlight Ray Moonlight Ray
pf2e/spell
pf2e/spell/level_3
pf2e/school/evocation
pf2e/spelltype/attack
pf2e/tradition/divine
pf2e/tradition/primal
3 evocation attack
divine
primal
2 actions *⬺{ .Pathfinder }* 120 feet 1 creature Pathfinder #172: Secrets of the Temple-City
uncommon
attack
cold
good
light
evocation
somatic
verbal

=this.name

==uncommon== | ==attack== | ==cold== | ==good== | ==light== | ==evocation==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Range =this.range; Targets =this.target


You unleash a holy beam of freezing moonlight. Make a ranged spell attack. The ray deals 5d6 cold damage; if the target is a fiend or undead, you deal an extra 5d6 good damage.

Moonlight ray's cold damage is silver damage for the purposes of weaknesses, resistances, and the like.
Critical Success The target takes double cold damage, as well as double good damage if a fiend or undead.
Success The target takes full damage.

If the light passes through an area of magical darkness or targets a creature affected by magical darkness, moonlight ray attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target.
Heightened (+1) The cold damage increases by 2d6, and the good damage against fiends and undead increases by 2d6 good{2d6 good damage}.