1.8 KiB
Executable file
1.8 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Dancer |
|
inline | 1 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "GMG"
name: "Dancer"
level: "Creature 1"
alignment: "N"
size: "Medium"
trait_03: "Human"
trait_04: "Humanoid"
modifier: 3
perception:
- name: "Perception"
desc: "Perception +3;"
languages: "Common; "
skills:
- name: "Skills"
desc: "__Acrobatics__: +8 (1d20+8); __Athletics__: +8 (1d20+8); __Diplomacy__: +7 (1d20+7); __Performance__: +13 (1d20+13); __Stealth__: +6 (1d20+6); __Theater lore__: +5 (1d20+5); "
abilityMods: [1, 3, 1, 0, 0, 4]
abilities_bot:
- name: "Fascinating Dance"
desc: "⬻ __Frequency__ once per round __Effect__ The dancer [[Stride|Strides]] up to their Speed. Once during this movement, when the dancer is adjacent to a creature, the dancer can make that creature attempt a DC 17 Will save. On a failure, that creature is [[fascinated]] with the dancer until the end of its next turn."
abilities_top:
- name: Items
desc: "dagger (3), jewelry and clothes (worth 10 gp);"
speed: 25 feet
ac: 16
armorclass:
- name: AC
desc: "16; __Fort__: +6 (1d20+6); __Ref__: +8 (1d20+8); __Will__: +3 (1d20+3);"
hp: 20
health:
- name: HP
desc: "20; "
attacks:
- name: Melee
desc: "⬻ dagger +8 ([[agile]], [[finesse]], [[versatile|versatile s]]); __Damage__ 1d4+3 (1d4+3) piercing"
- name: Melee
desc: "⬻ foot +8 ([[agile]], [[finesse]], [[nonlethal]]); __Damage__ 1d4+3 (1d4+3) bludgeoning"
- name: Melee
desc: "⬻ dagger +8 ([[agile]], [[thrown|thrown 10 feet]], [[versatile|versatile s]]); __Damage__ 1d4+3 (1d4+3) piercing"
sourcebook: "_Gamemastery Guide_, page 237."
name: Dancer
creatures:
- 1: Dancer