pathfinder2e-notes/content/Mechanics/Feats/Evangelize.md
2024-05-19 22:05:19 +02:00

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---
title: "Evangelize"
draft: true
noteType: ":luggage:"
aliases: "Evangelize"
foundryId: Item.wYmEIr0zKtrP321y
tags:
- Item
---
# Evangelize
You point out a detail that incontrovertibly supports your faith, causing a listener's mind to whirl. Attempt a Diplomacy check and compare the result to the Will DC of a single target that can hear you and understands your language; that target is then temporarily immune to Evangelize with respect to your deity or philosophy for 1 day. A creature that already agrees with you is unaffected, and at the GM's discretion, a target that genuinely changes its perspective to support your faith as a result of the argument is also otherwise unaffected.
* * *
**Critical Success** The target is [[Stupefied|Stupefied 2]] for 1 round.
**Success** The target is [[Stupefied|Stupefied 1]] for 1 round.
**Failure** The target is unaffected.