pathfinder2e-notes/content/Mechanics/Feats/Forced Entry.md
2024-05-19 22:05:19 +02:00

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title draft noteType aliases foundryId tags
Forced Entry true 🧳 Forced Entry Item.7PPPCJECl4bflnm5
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Forced Entry

You are trained to preserve the archaeological value of your location when entering. You don't take a penalty to Force Open doors, windows, or containers without a crowbar. If you roll a success on a check to Force Open, you get a critical success instead.