pathfinder2e-notes/content/Mechanics/Feats/Invoke The Elements.md
2024-05-19 22:05:19 +02:00

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---
title: "Invoke The Elements"
draft: true
noteType: ":luggage:"
aliases: "Invoke The Elements"
foundryId: Item.lTOrp0MeBjiVjiJc
tags:
- Item
---
# Invoke The Elements
**Frequency** once per day
* * *
You summon an aura of shimmering heat, flurrying snow, crashing waves, or swirling wind and lightning.
For 1 minute, you gain [[Concealed|Concealment]] against creatures more than 5 feet away, and any creature that ends its turn within 5 feet of you suffers `dice: 1d12` damage (basic Reflex save using your class DC or spell DC, whichever is higher). At 13th and 17th level, this damage increases by 1d12.
A veil may changeling deals fire damage, a snow may changeling deals cold damage, a brine may changeling deals bludgeoning damage and the effect gains the water trait, and a virga may changeling deals electricity damage.