27 lines
1.1 KiB
Markdown
Executable file
27 lines
1.1 KiB
Markdown
Executable file
---
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title: "Solar Detonation"
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draft: true
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noteType: ":luggage:"
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aliases: "Solar Detonation"
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foundryId: Item.I8MsT6HOD67EAqU8
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tags:
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- Item
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---
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# Solar Detonation
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Blinding flames explode in a swirling sphere! The detonation fills a 20-Foot Burst within 60 feet of you. Each creature in the area takes 6d6 fire + 2d6 vitality damage, and can become Dazzled or Blinded depending on the result of its DC 0 Reflex save. The light from Solar Detonation is sunlight for creatures with a particular vulnerability to sunlight. Each creature that attempts a save becomes temporarily immune to being dazzled or blinded by Solar Detonation for 10 minutes, but not the impulse's other effects.
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* * *
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**Critical Success** The creature is unaffected.
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**Success** The creature takes half damage and is dazzled until the start of your next turn.
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**Failure** The creature takes full damage and is blinded until the start of your next turn.
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**Critical Failure** The creature takes double damage and is blinded for 1 minute.
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* * *
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**Level (+2)** Increase the fire damage by 1d6 and the vitality damage by 1d6.
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