pathfinder2e-notes/content/Mechanics/Feats/Sticky Poison.md
2024-05-19 22:05:19 +02:00

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---
title: "Sticky Poison"
draft: true
noteType: ":luggage:"
aliases: "Sticky Poison"
foundryId: Item.jVIpLnNi9m1bsQJv
tags:
- Item
---
# Sticky Poison
A combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear.
If your Strike with a poisoned weapon would expend its poison without your target attempting an initial save (due to resistance or your Strike being a critical failure, for example), attempt a DC 5 flat. On a success, your weapon remains poisoned.
If your Strike with a poisoned weapon succeeds, attempt a DC 17 flat. On a success, your weapon remains poisoned until the end of your next turn.