pathfinder2e-notes/content/Mechanics/Feats/Ward Mind.md
2024-05-19 22:05:19 +02:00

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---
title: "Ward Mind"
draft: true
noteType: ":luggage:"
aliases: "Ward Mind"
foundryId: Item.RwBJNsjj2PHCUsgg
tags:
- Item
---
# Ward Mind
**Requirements** You're currently affected by a mental effect that you gained by failing, but not critically failing, a saving throw.
**Trigger** Your turn ends.
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To protect the knowledge within your mind from intrusion or erasure, you ward yourself against a mental attack, temporarily delaying its effects. Until the end of your next turn, you ignore a single mental effect that meets the requirement. You can suppress a particular effect using Ward Mind or Cognitive Loophole only once, even if you have both feats.
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**Special** You can use this reaction even if the mental effect prevents you from using reactions.