pathfinder2e-notes/content/mechanics/setting/deities/Mazludeh.md
2026-01-10 22:20:08 +01:00

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---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-deity
tags:
- compendium/src/pf2e/lome
- deity/mwangi-gods
- domain/cities/deity
- domain/duty/deity
- domain/family/deity
- domain/knowledge/deity
- domain/nature/deity
- domain/perfection/deity
- trait/reach-15-feet
aliases: ["Mazludeh", "Mother of Hearth and Wall"]
---
# Mazludeh (Mother of Hearth and Wall) *([NG](rules/traits/ng-b1.md "Neutral Good Alignment Trait"))*
*Source: Lost Omens: The Mwangi Expanse p. 140*
- **Category**: Mwangi Gods
- **Anathema**: betray another's trust, place conflict between ideological differences over people's lives
- **Areas of Concern**: balance, community, negotiation, and twilight
- **Follower Alignments**: [LG](rules/traits/lg-b1.md "Lawful Good Alignment Trait"), [NG](rules/traits/ng-b1.md "Neutral Good Alignment Trait"), [CG](rules/traits/cg-b1.md "Chaotic Good Alignment Trait")
## Devotee benefits
- **Divine Ability**: Wisdom or Charisma
- **Divine Font**: [heal](compendium/spells/heal.md)
- **Divine Skill**: Diplomacy
- **Favored Weapon**: [shield boss](compendium/equipment/items/shield-boss.md)
- **Domains**: [cities](compendium/setting/domains.md#Cities), [family](compendium/setting/domains.md#Family), [knowledge](compendium/setting/domains.md#Knowledge), [perfection](compendium/setting/domains.md#Perfection)
- **Alternate Domains**: [duty](compendium/setting/domains.md#Duty), [nature](compendium/setting/domains.md#Nature)
- **Cleric Spells**: 1st: share lore; 4th: [shape stone](compendium/spells/shape-stone.md); 5th: [wall of stone](compendium/spells/wall-of-stone.md)
When casting the [avatar](compendium/spells/avatar.md) spell, a worshipper of Mazludeh gains the following additional abilities.
```ad-embed-avatar
title: [Avatar](compendium/spells/avatar.md) of Mazludeh
- **Speed**: Speed 70 feet, climb 50 feet
- **Shield**: shield (15 Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") viper strike (, [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait")), **Damage** `6d10+6` piercing
- **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") stone rain (), **Damage** `6d6+3` bludgeoning
```