1.8 KiB
Executable file
1.8 KiB
Executable file
| obsidianUIMode | noteType | aliases | tags | statblock | level | draft | ||
|---|---|---|---|---|---|---|---|---|
| preview | pf2eMonster | Gray Ooze |
|
inline | 4 | true |
columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "B2"
name: "Gray Ooze"
level: "Creature 4"
alignment: "N"
size: "Medium"
trait_03: "Mindless"
trait_04: "Ooze"
modifier: 8
perception:
- name: "Perception"
desc: "Perception +8; __motion sense 60__, __no vision__;"
skills:
- name: "Skills"
desc: "__Athletics__: +11 (1d20+11); __Stealth__: +10 (1d20+10), (Stealth: +12 (1d20+12) in moist environments); "
abilityMods: [5, 2, 4, -5, 0, -5]
abilities_top:
- name: "Motion Sense"
desc: " An amoeba swarm can sense nearby creatures through vibration and air or water movement."
- name: "Puddled Ambush"
desc: "⬲ __Requirements__ Initiative has not yet been rolled __Trigger__ A creature enters a space occupied by a gray ooze __Effect__ The gray ooze automatically notices the creature, then makes a pseudopod [[Strike]] against one creature adjacent to itself before rolling initiative."
abilities_bot:
- name: "Constrict"
desc: "⬻ 1d6 (1d6) bludgeoning plus 1d6 (1d6) acid, DC 21."
- name: "Gray Ooze Acid"
desc: " A gray ooze's acid damages only metal and organic materials, not stone."
speed: 10 feet, climb 10 feet
ac: 14
armorclass:
- name: AC
desc: "14; __Fort__: +12 (1d20+12); __Ref__: +10 (1d20+10); __Will__: +8 (1d20+8);"
hp: 60
health:
- name: HP
desc: "60; __Immunities__ acid, mental, precision, critical hits, unconscious, visual;"
attacks:
- name: Melee
desc: "⬻ pseudopod +13 ([[agile]]); __Damage__ 1d6+5 (1d6+5) bludgeoning plus 1d6 (1d6) acid and Grab"
sourcebook: "_Bestiary 2_, page 194."
name: Gray Ooze
creatures:
- 1: Gray Ooze