65 lines
1.8 KiB
Markdown
Executable file
65 lines
1.8 KiB
Markdown
Executable file
---
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obsidianUIMode: preview
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noteType: pf2eMonster
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aliases: "Gray Ooze"
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tags:
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- pf2e/creature/type/ooze
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- pf2e/creature/level/4
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statblock: inline
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level: 4
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draft: true
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---
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```statblock
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columns: 2
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forcecolumns: true
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layout: Basic Pathfinder 2e Layout
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source: "B2"
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name: "Gray Ooze"
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level: "Creature 4"
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alignment: "N"
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size: "Medium"
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trait_03: "Mindless"
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trait_04: "Ooze"
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modifier: 8
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perception:
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- name: "Perception"
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desc: "Perception +8; __motion sense 60__, __no vision__;"
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skills:
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- name: "Skills"
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desc: "__Athletics__: +11 (1d20+11); __Stealth__: +10 (1d20+10), (Stealth: +12 (1d20+12) in moist environments); "
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abilityMods: [5, 2, 4, -5, 0, -5]
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abilities_top:
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- name: "Motion Sense"
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desc: " An amoeba swarm can sense nearby creatures through vibration and air or water movement."
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- name: "Puddled Ambush"
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desc: "⬲ __Requirements__ Initiative has not yet been rolled __Trigger__ A creature enters a space occupied by a gray ooze __Effect__ The gray ooze automatically notices the creature, then makes a pseudopod [[Strike]] against one creature adjacent to itself before rolling initiative."
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abilities_bot:
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- name: "Constrict"
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desc: "⬻ 1d6 (1d6) bludgeoning plus 1d6 (1d6) acid, DC 21."
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- name: "Gray Ooze Acid"
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desc: " A gray ooze's acid damages only metal and organic materials, not stone."
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speed: 10 feet, climb 10 feet
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ac: 14
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armorclass:
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- name: AC
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desc: "14; __Fort__: +12 (1d20+12); __Ref__: +10 (1d20+10); __Will__: +8 (1d20+8);"
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hp: 60
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health:
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- name: HP
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desc: "60; __Immunities__ acid, mental, precision, critical hits, unconscious, visual;"
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attacks:
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- name: Melee
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desc: "⬻ pseudopod +13 ([[agile]]); __Damage__ 1d6+5 (1d6+5) bludgeoning plus 1d6 (1d6) acid and Grab"
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sourcebook: "_Bestiary 2_, page 194."
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```
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```encounter-table
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name: Gray Ooze
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creatures:
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- 1: Gray Ooze
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```
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