pathfinder2e-notes/content/mechanics/spells/Spells/Cantrips/Know Direction.md
2026-01-10 22:43:38 +01:00

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---
name: Know Direction
alias: Know Direction
tags:
- pf2e/spell
- pf2e/spell/cantrip_1
- pf2e/school/divination
- pf2e/spelltype/utility
- pf2e/tradition/divine
- pf2e/tradition/occult
- pf2e/tradition/primal
level: 1
school: divination
type: utility
traditions: [divine, occult, primal]
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
source: "Pathfinder Core Rulebook"
traits:
- common
- detection
- cantrip
- divination
components:
- somatic
- verbal
---
# `=this.name`
==detection== | ==cantrip== | ==divination==
*Source* `=this.source`
**Traditions** `=this.traditions`
**Cast** `=this.time` | `=this.components`
***
In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).
**Heightened (7th)** You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.