pathfinder2e-notes/content/mechanics/spells/Spells/Level 1/Draw Ire.md
2026-01-10 22:43:38 +01:00

1.4 KiB

name alias tags level school type traditions time pf2etime range target source duration save basic traits components
Draw Ire Draw Ire
pf2e/spell
pf2e/spell/level_1
pf2e/school/enchantment
pf2e/spelltype/save
pf2e/tradition/arcane
pf2e/tradition/occult
1 enchantment save
arcane
occult
2 actions *⬺{ .Pathfinder }* 120 feet 1 creature Pathfinder Secrets of Magic 1 minute will false
common
emotion
mental
enchantment
somatic
verbal

=this.name

==emotion== | ==mental== | ==enchantment==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Range =this.range; Targets =this.target
Saving Throw =this.save; Duration =this.duration


You cause mental distress to a creature, goading it to strike back at you. You deal 1d10 mental damage to the creature and cause it to take a -1 status penalty to attack rolls against creatures other than you. The creature must attempt a Will saving throw.
Critical Success The target is unaffected.
Success The target takes half damage and the penalty. The spell ends at the end of the target's next turn.
Failure The target takes full damage and the penalty.
Critical Failure The target takes double damage, and the status penalty is -2.

Heightened (+1) The damage increases by 1d10.