48 lines
1.6 KiB
Markdown
48 lines
1.6 KiB
Markdown
---
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name: Blood Vendetta
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alias: Blood Vendetta
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tags:
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- pf2e/spell
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- pf2e/spell/level_2
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- pf2e/school/necromancy
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- pf2e/spelltype/save
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- pf2e/tradition/arcane
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- pf2e/tradition/divine
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- pf2e/tradition/occult
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level: 2
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school: necromancy
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type: save
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traditions: [arcane, divine, occult]
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time: reaction
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pf2etime: "*⬲{ .Pathfinder }*"
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trigger: A creature deals piercing, slashing, or persistent bleed damage to you
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requirements: You can bleed.
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range: 30 feet
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target: The triggering creature
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source: "Pathfinder Advanced Player's Guide"
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duration: varies
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save: will
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basic: false
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traits:
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- common
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- curse
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- necromancy
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components:
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- verbal
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---
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# `=this.name`
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==curse== | ==necromancy==
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*Source* `=this.source`
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**Traditions** `=this.traditions`
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**Cast** `=this.time` | `=this.components`; **Trigger** `=this.trigger`; **Requirements** `=this.requirements`
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**Range** `=this.range`; **Targets** `=this.target`
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**Saving Throw** `=this.save`; **Duration** `=this.duration`
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***
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You curse the target, punishing it for having the audacity to spill your blood. The target takes 2d6 persistent Bleed damage and must attempt a Will save.
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**Critical Success** The target is unaffected.
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**Success** The target takes half the persistent bleed damage.
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**Failure** The target takes the full persistent bleed damage. Until the bleeding stops, the target has weakness 1 to piercing and slashing damage.
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**Critical Failure** As failure, but the target takes double the persistent bleed damage.
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**Heightened (+2)** The persistent bleed damage increases by 2d6 persistent Bleed damage.
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