pathfinder2e-notes/content/mechanics/spells/Spells/Level 2/Inner Radiance Torrent.md
2026-01-10 22:43:38 +01:00

1.9 KiB

name alias tags level school type traditions time pf2etime area source save basic traits components
Inner Radiance Torrent Inner Radiance Torrent
pf2e/spell
pf2e/spell/level_2
pf2e/school/necromancy
pf2e/spelltype/save
pf2e/tradition/divine
pf2e/tradition/occult
2 necromancy save
divine
occult
2 to 3 rounds 60-foot line Pathfinder Secrets of Magic reflex true
common
force
light
necromancy

=this.name

==force== | ==light== | ==necromancy==

Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Area =this.area
Basic Saving Throw =this.save


You gradually manifest your spiritual energy into your cupped hands before firing off a storm of bolts and beams that deal 4d4 force damage to all creatures in a 60-foot line. Creatures in the area must attempt a basic Reflex save. On a critical failure, they're also blinded for 1 round. The number of actions you spend when Casting this Spell determines the area. If the line passes through an area of magical darkness or targets a creature affected by magical darkness, inner radiance torrent attempts to counteract the darkness.

2 (somatic, verbal) The line is 60 feet long.
3 (material, somatic, verbal) The line is 120-foot long.

Two Rounds The line is 120 feet long. If you spend 3 actions casting the spell, you can avoid finishing the spell and spend another 3 actions on your next turn to empower the spell even further. If you choose to do so, the damage dealt by this spell increases by 4d4, and you enter a shining state for 1 minute, causing you to glow with light and deal 1 force damage to creatures that end their turn adjacent to you.

Heightened (+1) The initial damage, as well as the additional damage for the 2-round casting time, each increase by 4d4, and the damage to adjacent creatures dealt while in your shining state increases by 1.