| name |
alias |
tags |
level |
school |
type |
traditions |
time |
pf2etime |
range |
target |
source |
duration |
save |
basic |
traits |
components |
| Day's Weight |
Day's Weight |
| pf2e/spell |
| pf2e/spell/level_3 |
| pf2e/school/transmutation |
| pf2e/spelltype/save |
| pf2e/tradition/arcane |
| pf2e/tradition/occult |
| pf2e/tradition/primal |
|
3 |
transmutation |
save |
|
2 actions |
*⬺{ .Pathfinder }* |
120 feet |
1 living creature |
Pathfinder Secrets of Magic |
1 minute |
fortitude |
false |
|
|
=this.name
==transmutation==
Source =this.source
Traditions =this.traditions
Cast =this.time | =this.components
Range =this.range; Targets =this.target
Saving Throw =this.save; Duration =this.duration
You fast-forward time for a single creature, burdening it with the aches and pain of an entire day and making it temporarily tired and weak. The creature must attempt a Fortitude save.
Critical Success The target is unaffected.
Success The target is Fatigued and Enfeebled 1 for 1 round.
Failure The target is fatigued and enfeebled 1 for the duration.
Critical Failure The target is fatigued and Enfeebled 2 for the duration. The fatigued condition doesn't end when the spell's duration does (but can still be removed with a night's rest or by similar means).
Heightened (6th) You can target up to 10 creatures.