pathfinder2e-notes/content/mechanics/spells/Spells/Level 3/Day's Weight.md
2026-01-10 22:43:38 +01:00

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---
name: Day's Weight
alias: Day's Weight
tags:
- pf2e/spell
- pf2e/spell/level_3
- pf2e/school/transmutation
- pf2e/spelltype/save
- pf2e/tradition/arcane
- pf2e/tradition/occult
- pf2e/tradition/primal
level: 3
school: transmutation
type: save
traditions: [arcane, occult, primal]
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
range: 120 feet
target: 1 living creature
source: "Pathfinder Secrets of Magic"
duration: 1 minute
save: fortitude
basic: false
traits:
- common
- transmutation
components:
- somatic
- verbal
---
# `=this.name`
==transmutation==
*Source* `=this.source`
**Traditions** `=this.traditions`
**Cast** `=this.time` | `=this.components`
**Range** `=this.range`; **Targets** `=this.target`
**Saving Throw** `=this.save`; **Duration** `=this.duration`
***
You fast-forward time for a single creature, burdening it with the aches and pain of an entire day and making it temporarily tired and weak. The creature must attempt a Fortitude save.
**Critical Success** The target is unaffected.
**Success** The target is [[Fatigued]] and [[Enfeebled]] 1 for 1 round.
**Failure** The target is fatigued and enfeebled 1 for the duration.
**Critical Failure** The target is fatigued and [[Enfeebled]] 2 for the duration. The fatigued condition doesn't end when the spell's duration does (but can still be removed with a night's rest or by similar means).
**Heightened (6th)** You can target up to 10 creatures.