47 lines
1.9 KiB
Markdown
47 lines
1.9 KiB
Markdown
---
|
|
name: Infectious Ennui
|
|
alias: Infectious Ennui
|
|
tags:
|
|
- pf2e/spell
|
|
- pf2e/spell/level_3
|
|
- pf2e/school/enchantment
|
|
- pf2e/spelltype/save
|
|
- pf2e/tradition/divine
|
|
- pf2e/tradition/occult
|
|
level: 3
|
|
school: enchantment
|
|
type: save
|
|
traditions: [divine, occult]
|
|
time: 2 actions
|
|
pf2etime: "*⬺{ .Pathfinder }*"
|
|
range: 60 feet
|
|
target: 1 creature
|
|
source: "Pathfinder Kingmaker"
|
|
duration: sustained, up to 1 minute
|
|
save: will
|
|
basic: false
|
|
traits:
|
|
- rare
|
|
- emotion
|
|
- mental
|
|
- enchantment
|
|
components:
|
|
- somatic
|
|
- verbal
|
|
---
|
|
# `=this.name`
|
|
==rare== | ==emotion== | ==mental== | ==enchantment==
|
|
|
|
*Source* `=this.source`
|
|
**Traditions** `=this.traditions`
|
|
**Cast** `=this.time` | `=this.components`
|
|
**Range** `=this.range`; **Targets** `=this.target`
|
|
**Saving Throw** `=this.save`; **Duration** `=this.duration`
|
|
***
|
|
With a wave of your hand and a short invocation, you cause feelings of ennui and impending doom to well up in the mind of the targeted creature, who must attempt a Will save.
|
|
**Critical Success** The target is unaffected.
|
|
**Success** The target is momentarily overwhelmed with ennui. It becomes [[Slowed]] 1 as it grapples mentally with the pointlessness of existence, but at the end of the target's next turn, the spell effect ends.
|
|
**Failure** The target is slowed 1 and [[Frightened]] 1 from the sense of ennui, and remains slowed and can't reduce the frightened condition below 1 as long as the spell is sustained. At the start of the target's turn, choose one creature within 30 feet of the target to attempt a Will save as well; on a failure, that creature is slowed 1 for 1 round; either way, they are then temporarily immune to this casting of infectious ennui. (Ennui does not continue to spread from this secondary target.)
|
|
**Critical Failure** As failure, but the primary target is [[Slowed]] 2 and [[Frightened]] 2.
|
|
|
|
**Heightened (5th)** When a secondary target becomes slowed, it remains slowed as long as the spell is sustained.
|