pathfinder2e-notes/content/Mechanics/Feats/Quick Contacts.md
2024-05-19 22:05:19 +02:00

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Quick Contacts true 🧳 Quick Contacts Item.DoqP4WU8y02KjSmT
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Quick Contacts

You know where to go, who to talk to, and how to make new connections, fast. Upon entering a new settlement, spending 1 day of downtime allows you to build enough connections to make use of the Connections or Criminal Connections feats. If you're legendary in Society, you can form the required connections within 1 hour of entering a new settlement.