pathfinder2e-notes/content/Mechanics/Feats/Quick Contacts.md
2024-05-19 22:05:19 +02:00

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---
title: "Quick Contacts"
draft: true
noteType: ":luggage:"
aliases: "Quick Contacts"
foundryId: Item.DoqP4WU8y02KjSmT
tags:
- Item
---
# Quick Contacts
You know where to go, who to talk to, and how to make new connections, fast. Upon entering a new settlement, spending 1 day of downtime allows you to build enough connections to make use of the [[Connections]] or [[Criminal Connections]] feats. If you're legendary in Society, you can form the required connections within 1 hour of entering a new settlement.