pathfinder2e-notes/content/mechanics/setting/domains.md
2026-01-10 22:20:08 +01:00

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Domains

Domains

Abomination

Source: Abomination Vaults #3: Eyes of Empty Death p. 65

You seek to instill abhorrence and horror in those around you.

Spells Lift Nature's Caul, Fearful Feast

Air

Source: Core Rulebook p. 441

You can control winds and the weather.

Spells Pushing Gust, Disperse Into Air

Ambition

Source: Core Rulebook p. 441

You strive to keep up with and outpace the competition.

Spells Blind Ambition, Competitive Edge

Change

Source: Lost Omens: Gods & Magic p. 112

You can restructure the physical and metaphysical.

Spells Adapt Self, Adaptive Ablation

Cities

Source: Core Rulebook p. 441

You have powers over urban environments and denizens.

Spells Face In The Crowd, Pulse Of The City

Cold

Source: Lost Omens: Gods & Magic p. 112

You control ice, snow, and freezing temperatures.

Spells Winter Bolt, Diamond Dust

Confidence

Source: Core Rulebook p. 441

You overcome your fear and project pride.

Spells Veil Of Confidence, Delusional Pride

Creation

Source: Core Rulebook p. 441

You have divine abilities related to crafting and art.

Spells Splash Of Art, Artistic Flourish

Darkness

Source: Core Rulebook p. 441

You operate in the darkness and take away the light.

Spells Cloak Of Shadow, Darkened Eyes

Death

Source: Core Rulebook p. 441

You have the power to end lives and destroy undead.

Spells Death's Call, Eradicate Undeath

Decay

Source: Lost Omens: Gods & Magic p. 112

You have the power to spoil and deteriorate matter.

Spells Withering Grasp, Fallow Field

Delirium

Source: Lost Omens: Gods & Magic p. 113

You can bring about hallucinations and restlessness.

Spells Hyperfocus, Ephemeral Hazards

Destruction

Source: Core Rulebook p. 441

You are a conduit for divine devastation.

Spells Cry Of Destruction, Destructive Aura

Dreams

Source: Core Rulebook p. 441

You have the power to enter and manipulate dreams.

Spells Sweet Dream, Dreamer's Call

Dust

Source: Lost Omens: Gods & Magic p. 114

You have the power to dry and crumble what opposes you.

Spells Parch, Dust Storm

Duty

Source: Lost Omens: Gods & Magic p. 114

You defend oaths and carry out your divine missions with great dedication.

Spells Oathkeeper's Insignia, Dutiful Challenge

Earth

Source: Core Rulebook p. 441

You control soil and stone.

Spells Hurtling Stone, Localized Quake

Family

Source: Core Rulebook p. 441

You aid and protect your family and community more effectively.

Spells Soothing Words, Unity

Fate

Source: Core Rulebook p. 441

You see and understand hidden inevitabilities.

Spells Read Fate, Tempt Fate

Fire

Source: Core Rulebook p. 441

You control flame.

Spells Fire Ray, Flame Barrier

Freedom

Source: Core Rulebook p. 441

You liberate yourself and others from shackles and constraints.

Spells Unimpeded Stride, Word Of Freedom

Glyph

Source: Lost Omens: Gods & Magic p. 114

You wield power over written words and symbols.

Spells Redact, Ghostly Transcription

Healing

Source: Core Rulebook p. 441

Your healing magic is particularly potent.

Spells Healer's Blessing, Rebuke Death

Indulgence

Source: Core Rulebook p. 441

You feast mightily and can shake off the effects of overindulging.

Spells Overstuff, Take Its Course

Introspection

Source: Blood Lords #6: Ghost King's Rage p. 73

You guide others in examining their lives, emotions, and motivations to ultimately become a truer version of themselves—a difficult and often painful process.

Knowledge

Source: Core Rulebook p. 441

You receive divine insights.

Spells Scholarly Recollection, Know The Enemy

Lightning

Source: Lost Omens: Gods & Magic p. 115

You control electricity, thunder, and storms.

Spells Charged Javelin, Bottle The Storm

Luck

Source: Core Rulebook p. 441

You're unnaturally lucky and keep out of harm's way.

Spells Bit Of Luck, Lucky Break

Magic

Source: Core Rulebook p. 441

You perform the unexpected and inexplicable.

Spells Magic's Vessel, Mystic Beacon

Might

Source: Core Rulebook p. 441

Your physical power is bolstered by divine strength.

Spells Athletic Rush, Enduring Might

Moon

Source: Core Rulebook p. 441

You command powers associated with the moon.

Spells Moonbeam, Touch Of The Moon

Naga

Source: Agents of Edgewatch #5: Belly of the Black Whale p. 441

Like the serpentine nagas, you're in tune with cosmic forces that Ravithra once controlled.

Spells Split The Tongue, Ordained Purpose

Nature

Source: Core Rulebook p. 441

You hold power over animals and plants.

Spells Vibrant Thorns, Nature's Bounty

Nightmares

Source: Core Rulebook p. 441

You fill minds with horror and dread.

Spells Waking Nightmare, Shared Nightmare

Pain

Source: Core Rulebook p. 441

You punish those who displease you with the sharp sting of pain.

Spells Savor The Sting, Retributive Pain

Passion

Source: Core Rulebook p. 441

You evoke passion, whether as love or lust.

Spells Charming Touch, Captivating Adoration

Perfection

Source: Core Rulebook p. 441

You strive to perfect your mind, body, and spirit.

Spells Perfected Mind, Perfected Form

Plague

Source: Lost Omens: Gods & Magic p. 115

You wield disease and pestilence like a weapon.

Spells Divine Plagues, Foul Miasma

Protection

Source: Core Rulebook p. 441

You ward yourself and others.

Spells Protector's Sacrifice, Protector's Sphere

Repose

Source: Lost Omens: Gods & Magic p. 116

You ease mental burdens.

Spells Share Burden, Font Of Serenity

Secrecy

Source: Core Rulebook p. 441

You protect secrets and keep them hidden.

Spells Forced Quiet, Safeguard Secret

Sorrow

Source: Lost Omens: Gods & Magic p. 116

You have a painful connection to melancholy and sadness.

Spells Lament, Overflowing Sorrow

Soul

Source: Lost Omens: Gods & Magic p. 117

You wield power over the spiritual.

Spells Eject Soul, Ectoplasmic Interstice

Star

Source: Lost Omens: Gods & Magic p. 117

You command the power of the stars.

Spells Zenith Star, Asterism

Sun

Source: Core Rulebook p. 441

You harness the power of the sun and other light sources, and punish undead.

Spells Dazzling Flash, Positive Luminance

Swarm

Source: Lost Omens: Gods & Magic p. 117

You exert control over masses of creatures.

Spells Swarmsense, Swarm Form

Time

Source: Lost Omens: Gods & Magic p. 118

You reign over the flow of time.

Spells Delay Consequence, Stasis

Toil

Source: Age of Ashes #4: Fires of the Haunted City p. 63

You work constantly and refuse to let anything stand in your way.

Spells Practice Makes Perfect, Tireless Worker

Travel

Source: Core Rulebook p. 441

You have power over movement and journeys.

Spells Agile Feet, Traveler's Transit

Trickery

Source: Core Rulebook p. 441

You deceive others and cause mischief.

Spells Sudden Shift, Trickster's Twin

Truth

Source: Core Rulebook p. 441

You pierce lies and discover the truth.

Spells Word Of Truth, Glimpse The Truth

Tyranny

Source: Core Rulebook p. 441

You wield power to rule and enslave others.

Spells Touch Of Obedience, Commanding Lash

Undeath

Source: Core Rulebook p. 441

Your magic carries close ties to the undead.

Spells Touch Of Undeath, Malignant Sustenance

Vigil

Source: Lost Omens: Gods & Magic p. 118

You watch over those long passed and guard their secrets.

Spells Object Memory, Remember The Lost

Void

Source: Lost Omens: Gods & Magic p. 112

You draw power from emptiness.

Spells Empty Inside, Door To Beyond

Water

Source: Core Rulebook p. 441

You control water and bodies of water.

Spells Tidal Surge, Downpour

Wealth

Source: Core Rulebook p. 441

You hold power over wealth, trade, and treasure.

Spells Appearance Of Wealth, Precious Metals

Wyrmkin

Source: Lost Omens: Gods & Magic p. 119

You draw on the power of dragons, linnorms, and other powerful reptilian creatures.

Spells Draconic Barrage, Roar Of The Wyrm

Zeal

Source: Core Rulebook p. 441

Your inner fire increases your combat prowess.

Spells Weapon Surge, Zeal For Battle