pathfinder2e-notes/content/mechanics/setting/domains.md
2026-01-10 22:20:08 +01:00

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---
obsidianUIMode: preview
cssclasses: pf2e,pf2e-note
tags:
- compendium/src/pf2e/aoa4
- compendium/src/pf2e/aoe5
- compendium/src/pf2e/av3
- compendium/src/pf2e/bl6
- compendium/src/pf2e/crb
- compendium/src/pf2e/logm
aliases: ["Domains"]
---
# Domains
## Abomination
_Source: Abomination Vaults #3: Eyes of Empty Death p. 65_
You seek to instill abhorrence and horror in those around you.
**Spells** [Lift Nature's Caul](compendium/spells/lift-natures-caul-av3.md), [Fearful Feast](compendium/spells/fearful-feast-av3.md)
## Air
_Source: Core Rulebook p. 441_
You can control winds and the weather.
**Spells** [Pushing Gust](compendium/spells/pushing-gust.md), [Disperse Into Air](compendium/spells/disperse-into-air.md)
## Ambition
_Source: Core Rulebook p. 441_
You strive to keep up with and outpace the competition.
**Spells** [Blind Ambition](compendium/spells/blind-ambition.md), [Competitive Edge](compendium/spells/competitive-edge.md)
## Change
_Source: Lost Omens: Gods & Magic p. 112_
You can restructure the physical and metaphysical.
**Spells** [Adapt Self](compendium/spells/adapt-self-logm.md), [Adaptive Ablation](compendium/spells/adaptive-ablation-logm.md)
## Cities
_Source: Core Rulebook p. 441_
You have powers over urban environments and denizens.
**Spells** [Face In The Crowd](compendium/spells/face-in-the-crowd.md), [Pulse Of The City](compendium/spells/pulse-of-the-city.md)
## Cold
_Source: Lost Omens: Gods & Magic p. 112_
You control ice, snow, and freezing temperatures.
**Spells** [Winter Bolt](compendium/spells/winter-bolt-logm.md), [Diamond Dust](compendium/spells/diamond-dust-logm.md)
## Confidence
_Source: Core Rulebook p. 441_
You overcome your fear and project pride.
**Spells** [Veil Of Confidence](compendium/spells/veil-of-confidence.md), [Delusional Pride](compendium/spells/delusional-pride.md)
## Creation
_Source: Core Rulebook p. 441_
You have divine abilities related to crafting and art.
**Spells** [Splash Of Art](compendium/spells/splash-of-art.md), [Artistic Flourish](compendium/spells/artistic-flourish.md)
## Darkness
_Source: Core Rulebook p. 441_
You operate in the darkness and take away the light.
**Spells** [Cloak Of Shadow](compendium/spells/cloak-of-shadow.md), [Darkened Eyes](compendium/spells/darkened-eyes.md)
## Death
_Source: Core Rulebook p. 441_
You have the power to end lives and destroy undead.
**Spells** [Death's Call](compendium/spells/deaths-call.md), [Eradicate Undeath](compendium/spells/eradicate-undeath.md)
## Decay
_Source: Lost Omens: Gods & Magic p. 112_
You have the power to spoil and deteriorate matter.
**Spells** [Withering Grasp](compendium/spells/withering-grasp-logm.md), [Fallow Field](compendium/spells/fallow-field-logm.md)
## Delirium
_Source: Lost Omens: Gods & Magic p. 113_
You can bring about hallucinations and restlessness.
**Spells** [Hyperfocus](compendium/spells/hyperfocus-logm.md), [Ephemeral Hazards](compendium/spells/ephemeral-hazards-logm.md)
## Destruction
_Source: Core Rulebook p. 441_
You are a conduit for divine devastation.
**Spells** [Cry Of Destruction](compendium/spells/cry-of-destruction.md), [Destructive Aura](compendium/spells/destructive-aura.md)
## Dreams
_Source: Core Rulebook p. 441_
You have the power to enter and manipulate dreams.
**Spells** [Sweet Dream](compendium/spells/sweet-dream.md), [Dreamer's Call](compendium/spells/dreamers-call.md)
## Dust
_Source: Lost Omens: Gods & Magic p. 114_
You have the power to dry and crumble what opposes you.
**Spells** [Parch](compendium/spells/parch-logm.md), [Dust Storm](compendium/spells/dust-storm-logm.md)
## Duty
_Source: Lost Omens: Gods & Magic p. 114_
You defend oaths and carry out your divine missions with great dedication.
**Spells** [Oathkeeper's Insignia](compendium/spells/oathkeepers-insignia-logm.md), [Dutiful Challenge](compendium/spells/dutiful-challenge-logm.md)
## Earth
_Source: Core Rulebook p. 441_
You control soil and stone.
**Spells** [Hurtling Stone](compendium/spells/hurtling-stone.md), [Localized Quake](compendium/spells/localized-quake.md)
## Family
_Source: Core Rulebook p. 441_
You aid and protect your family and community more effectively.
**Spells** [Soothing Words](compendium/spells/soothing-words.md), [Unity](compendium/spells/unity.md)
## Fate
_Source: Core Rulebook p. 441_
You see and understand hidden inevitabilities.
**Spells** [Read Fate](compendium/spells/read-fate.md), [Tempt Fate](compendium/spells/tempt-fate.md)
## Fire
_Source: Core Rulebook p. 441_
You control flame.
**Spells** [Fire Ray](compendium/spells/fire-ray.md), [Flame Barrier](compendium/spells/flame-barrier.md)
## Freedom
_Source: Core Rulebook p. 441_
You liberate yourself and others from shackles and constraints.
**Spells** [Unimpeded Stride](compendium/spells/unimpeded-stride.md), [Word Of Freedom](compendium/spells/word-of-freedom.md)
## Glyph
_Source: Lost Omens: Gods & Magic p. 114_
You wield power over written words and symbols.
**Spells** [Redact](compendium/spells/redact-logm.md), [Ghostly Transcription](compendium/spells/ghostly-transcription-logm.md)
## Healing
_Source: Core Rulebook p. 441_
Your healing magic is particularly potent.
**Spells** [Healer's Blessing](compendium/spells/healers-blessing.md), [Rebuke Death](compendium/spells/rebuke-death.md)
## Indulgence
_Source: Core Rulebook p. 441_
You feast mightily and can shake off the effects of overindulging.
**Spells** [Overstuff](compendium/spells/overstuff.md), [Take Its Course](compendium/spells/take-its-course.md)
## Introspection
_Source: Blood Lords #6: Ghost King's Rage p. 73_
You guide others in examining their lives, emotions, and motivations to ultimately become a truer version of themselves—a difficult and often painful process.
## Knowledge
_Source: Core Rulebook p. 441_
You receive divine insights.
**Spells** [Scholarly Recollection](compendium/spells/scholarly-recollection.md), [Know The Enemy](compendium/spells/know-the-enemy.md)
## Lightning
_Source: Lost Omens: Gods & Magic p. 115_
You control electricity, thunder, and storms.
**Spells** [Charged Javelin](compendium/spells/charged-javelin-logm.md), [Bottle The Storm](compendium/spells/bottle-the-storm-logm.md)
## Luck
_Source: Core Rulebook p. 441_
You're unnaturally lucky and keep out of harm's way.
**Spells** [Bit Of Luck](compendium/spells/bit-of-luck.md), [Lucky Break](compendium/spells/lucky-break.md)
## Magic
_Source: Core Rulebook p. 441_
You perform the unexpected and inexplicable.
**Spells** [Magic's Vessel](compendium/spells/magics-vessel.md), [Mystic Beacon](compendium/spells/mystic-beacon.md)
## Might
_Source: Core Rulebook p. 441_
Your physical power is bolstered by divine strength.
**Spells** [Athletic Rush](compendium/spells/athletic-rush.md), [Enduring Might](compendium/spells/enduring-might.md)
## Moon
_Source: Core Rulebook p. 441_
You command powers associated with the moon.
**Spells** [Moonbeam](compendium/spells/moonbeam.md), [Touch Of The Moon](compendium/spells/touch-of-the-moon.md)
## Naga
_Source: Agents of Edgewatch #5: Belly of the Black Whale p. 441_
Like the serpentine nagas, you're in tune with cosmic forces that Ravithra once controlled.
**Spells** [Split The Tongue](compendium/spells/split-the-tongue-aoe5.md), [Ordained Purpose](compendium/spells/ordained-purpose-aoe5.md)
## Nature
_Source: Core Rulebook p. 441_
You hold power over animals and plants.
**Spells** [Vibrant Thorns](compendium/spells/vibrant-thorns.md), [Nature's Bounty](compendium/spells/natures-bounty.md)
## Nightmares
_Source: Core Rulebook p. 441_
You fill minds with horror and dread.
**Spells** [Waking Nightmare](compendium/spells/waking-nightmare.md), [Shared Nightmare](compendium/spells/shared-nightmare.md)
## Pain
_Source: Core Rulebook p. 441_
You punish those who displease you with the sharp sting of pain.
**Spells** [Savor The Sting](compendium/spells/savor-the-sting.md), [Retributive Pain](compendium/spells/retributive-pain.md)
## Passion
_Source: Core Rulebook p. 441_
You evoke passion, whether as love or lust.
**Spells** [Charming Touch](compendium/spells/charming-touch.md), [Captivating Adoration](compendium/spells/captivating-adoration.md)
## Perfection
_Source: Core Rulebook p. 441_
You strive to perfect your mind, body, and spirit.
**Spells** [Perfected Mind](compendium/spells/perfected-mind.md), [Perfected Form](compendium/spells/perfected-form.md)
## Plague
_Source: Lost Omens: Gods & Magic p. 115_
You wield disease and pestilence like a weapon.
**Spells** [Divine Plagues](compendium/spells/divine-plagues-logm.md), [Foul Miasma](compendium/spells/foul-miasma-logm.md)
## Protection
_Source: Core Rulebook p. 441_
You ward yourself and others.
**Spells** [Protector's Sacrifice](compendium/spells/protectors-sacrifice.md), [Protector's Sphere](compendium/spells/protectors-sphere.md)
## Repose
_Source: Lost Omens: Gods & Magic p. 116_
You ease mental burdens.
**Spells** [Share Burden](compendium/spells/share-burden-logm.md), [Font Of Serenity](compendium/spells/font-of-serenity-logm.md)
## Secrecy
_Source: Core Rulebook p. 441_
You protect secrets and keep them hidden.
**Spells** [Forced Quiet](compendium/spells/forced-quiet.md), [Safeguard Secret](compendium/spells/safeguard-secret.md)
## Sorrow
_Source: Lost Omens: Gods & Magic p. 116_
You have a painful connection to melancholy and sadness.
**Spells** [Lament](compendium/spells/lament-logm.md), [Overflowing Sorrow](compendium/spells/overflowing-sorrow-logm.md)
## Soul
_Source: Lost Omens: Gods & Magic p. 117_
You wield power over the spiritual.
**Spells** [Eject Soul](compendium/spells/eject-soul-logm.md), [Ectoplasmic Interstice](compendium/spells/ectoplasmic-interstice-logm.md)
## Star
_Source: Lost Omens: Gods & Magic p. 117_
You command the power of the stars.
**Spells** [Zenith Star](compendium/spells/zenith-star-logm.md), [Asterism](compendium/spells/asterism-logm.md)
## Sun
_Source: Core Rulebook p. 441_
You harness the power of the sun and other light sources, and punish undead.
**Spells** [Dazzling Flash](compendium/spells/dazzling-flash.md), [Positive Luminance](compendium/spells/positive-luminance.md)
## Swarm
_Source: Lost Omens: Gods & Magic p. 117_
You exert control over masses of creatures.
**Spells** [Swarmsense](compendium/spells/swarmsense-logm.md), [Swarm Form](compendium/spells/swarm-form-logm.md)
## Time
_Source: Lost Omens: Gods & Magic p. 118_
You reign over the flow of time.
**Spells** [Delay Consequence](compendium/spells/delay-consequence-logm.md), [Stasis](compendium/spells/stasis-logm.md)
## Toil
_Source: Age of Ashes #4: Fires of the Haunted City p. 63_
You work constantly and refuse to let anything stand in your way.
**Spells** [Practice Makes Perfect](compendium/spells/practice-makes-perfect-aoa4.md), [Tireless Worker](compendium/spells/tireless-worker-aoa4.md)
## Travel
_Source: Core Rulebook p. 441_
You have power over movement and journeys.
**Spells** [Agile Feet](compendium/spells/agile-feet.md), [Traveler's Transit](compendium/spells/travelers-transit.md)
## Trickery
_Source: Core Rulebook p. 441_
You deceive others and cause mischief.
**Spells** [Sudden Shift](compendium/spells/sudden-shift.md), [Trickster's Twin](compendium/spells/tricksters-twin.md)
## Truth
_Source: Core Rulebook p. 441_
You pierce lies and discover the truth.
**Spells** [Word Of Truth](compendium/spells/word-of-truth.md), [Glimpse The Truth](compendium/spells/glimpse-the-truth.md)
## Tyranny
_Source: Core Rulebook p. 441_
You wield power to rule and enslave others.
**Spells** [Touch Of Obedience](compendium/spells/touch-of-obedience.md), [Commanding Lash](compendium/spells/commanding-lash.md)
## Undeath
_Source: Core Rulebook p. 441_
Your magic carries close ties to the undead.
**Spells** [Touch Of Undeath](compendium/spells/touch-of-undeath.md), [Malignant Sustenance](compendium/spells/malignant-sustenance.md)
## Vigil
_Source: Lost Omens: Gods & Magic p. 118_
You watch over those long passed and guard their secrets.
**Spells** [Object Memory](compendium/spells/object-memory-logm.md), [Remember The Lost](compendium/spells/remember-the-lost-logm.md)
## Void
_Source: Lost Omens: Gods & Magic p. 112_
You draw power from emptiness.
**Spells** [Empty Inside](compendium/spells/empty-inside-logm.md), [Door To Beyond](compendium/spells/door-to-beyond-logm.md)
## Water
_Source: Core Rulebook p. 441_
You control water and bodies of water.
**Spells** [Tidal Surge](compendium/spells/tidal-surge.md), [Downpour](compendium/spells/downpour.md)
## Wealth
_Source: Core Rulebook p. 441_
You hold power over wealth, trade, and treasure.
**Spells** [Appearance Of Wealth](compendium/spells/appearance-of-wealth.md), [Precious Metals](compendium/spells/precious-metals.md)
## Wyrmkin
_Source: Lost Omens: Gods & Magic p. 119_
You draw on the power of dragons, linnorms, and other powerful reptilian creatures.
**Spells** [Draconic Barrage](compendium/spells/draconic-barrage-logm.md), [Roar Of The Wyrm](compendium/spells/roar-of-the-wyrm-logm.md)
## Zeal
_Source: Core Rulebook p. 441_
Your inner fire increases your combat prowess.
**Spells** [Weapon Surge](compendium/spells/weapon-surge.md), [Zeal For Battle](compendium/spells/zeal-for-battle.md)