pathfinder2e-notes/content/mechanics/spells/Spells/Level 2/Mind Games.md
2026-01-10 22:43:38 +01:00

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---
name: Mind Games
alias: Mind Games
tags:
- pf2e/spell
- pf2e/spell/level_2
- pf2e/school/enchantment
- pf2e/spelltype/save
- pf2e/tradition/arcane
- pf2e/tradition/occult
level: 2
school: enchantment
type: save
traditions: [arcane, occult]
time: 2 actions
pf2etime: "*⬺{ .Pathfinder }*"
range: 30 feet
target: 1 creature
source: "Pathfinder #169: Kindled Magic"
duration: sustained up to 1 minute
save: will
basic: false
cost: 3 gp game piece focus
traits:
- uncommon
- mental
- enchantment
components:
- somatic
- verbal
---
# `=this.name`
==uncommon== | ==mental== | ==enchantment==
*Source* `=this.source`
**Traditions** `=this.traditions`
**Cast** `=this.time` | `=this.components`
**Range** `=this.range`; **Targets** `=this.target`
**Saving Throw** `=this.save`; **Duration** `=this.duration`
**Cost** `=this.cost`
***
You lock minds with the target, trying to mentally subdue them. The target must attempt a Will save. Each time you Sustain this Spell, the target attempts another Will save.
**Critical Success** You are [[Stunned]] 1 and the spell ends.
**Success** The target is unaffected.
**Failure** The target is stunned 1.
**Critical Failure** The target is [[Stunned]] 2.