1.5 KiB
| name | alias | tags | level | school | type | traditions | bloodline | lesson | time | pf2etime | range | target | source | traits | components | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chilling Darkness | Chilling Darkness |
|
3 | evocation | attack |
|
shadow | lesson of shadow | 2 actions | *⬺{ .Pathfinder }* | 120 feet | 1 creature | Pathfinder Core Rulebook |
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=this.name
==attack== | ==cold== | ==darkness== | ==evil== | ==evocation==
Source =this.source
Traditions =this.traditions
Bloodline =this.bloodline
Lesson =this.lesson
Cast =this.time | =this.components
Range =this.range; Targets =this.target
You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.
If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.
Critical Success The target takes double damage.
Success The target takes full damage.
Heightened (+1) The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.